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GL_ARB_texture_border_clamp
homeprevnext Name
  
    ARB_texture_border_clamp  
  
homeprevnext Name Strings
  
    GL_ARB_texture_border_clamp  
  
homeprevnext Contact
  
    Patrick R. Brown, Intel Corporation (patrick.r.brown 'at' intel.com)  
  
homeprevnext Status
  
    Complete.  Approved by the ARB, 20 June 2000  
  
homeprevnext Version
  
    1.0, 22 June 2000  
  
homeprevnext Number
  
    ARB Extension #13  
  
homeprevnext Dependencies
  
    OpenGL 1.0 is required.  
  
    This extension is written against the OpenGL 1.2.1 Specification.  
  
    This extension is based on and intended to replace  
    GL_SGIS_texture_border_clamp.  
  
homeprevnext Overview
  
    The base OpenGL provides clamping such that the texture coordinates are  
    limited to exactly the range [0,1].  When a texture coordinate is clamped  
    using this algorithm, the texture sampling filter straddles the edge of  
    the texture image, taking 1/2 its sample values from within the texture  
    image, and the other 1/2 from the texture border.  It is sometimes  
    desirable for a texture to be clamped to the border color, rather than to  
    an average of the border and edge colors.  
  
    This extension defines an additional texture clamping algorithm.  
    CLAMP_TO_BORDER_ARB clamps texture coordinates at all mipmap levels such  
    that NEAREST and LINEAR filters return only the color of the border  
    texels.  
  
homeprevnext IP Status
  
    No known IP issues.  
  
homeprevnext Issues
  
    (1) Is this formulation correct for higher-order texture filters   
        (e.g., cubic or anisotropic filters)?  
          
       RESOLVED:  No.  A more appropriate formulation would clamp the texture  
       coordinates in texel space.   
  
homeprevnext New Procedures and Functions
  
    None.  
  
homeprevnext New Tokens
  
    Accepted by the <param> parameter of TexParameteri and TexParameterf, and  
    by the <params> parameter of TexParameteriv and TexParameterfv, when their  
    <pname> parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or TEXTURE_WRAP_R:  
  
	CLAMP_TO_BORDER_ARB                             0x812D  
  
homeprevnext Additions to Chapter 2 of the OpenGL 1.2.1 Specification (OpenGL Operation)
  
    None.  
  
homeprevnext Additions to Chapter 3 of the OpenGL 1.2.1 Specification (Rasterization)
  
    Modify Table 3.17, p. 124, editing only the following lines:  
  
    Name              Type      Legal Values  
    ==============    =======   ====================  
    TEXTURE_WRAP_S    integer   CLAMP, CLAMP_TO_EDGE, REPEAT,  
                                CLAMP_TO_BORDER_ARB   
    TEXTURE_WRAP_T    integer   CLAMP, CLAMP_TO_EDGE, REPEAT,  
                                CLAMP_TO_BORDER_ARB   
    TEXTURE_WRAP_R    integer   CLAMP, CLAMP_TO_EDGE, REPEAT,  
                                CLAMP_TO_BORDER_ARB   
  
  
    Modify Section 3.8.4, Texture Wrap Modes, p.124  
  
    (add at the end of the section, p. 125)  
  
    CLAMP_TO_BORDER_ARB clamps texture coordinates at all mipmaps such that  
    the texture filter always samples border texels for fragments whose  
    corresponding texture coordinate is sufficiently far outside the range  
    [0,1].  The color returned when clamping is derived only from the border  
    texels of the texture image, or from the constant border color if the  
    texture image does not have a border.  
  
    Texture coordinates are clamped to the range [min, max].  The minimum  
    value is defined as  
  
        min = -1 / 2N  
  
    where N is the size (not including borders) of the one-, two-, or  
    three-dimensional texture image in the direction of clamping.  The maximum  
    value is defined as  
  
        max = 1 - min  
  
    so that clamping is always symmetric about the [0,1] mapped range of a  
    texture coordinate.  
  
homeprevnext Additions to Chapter 4 of the OpenGL 1.2.1 Specification (Per-Fragment Operations and the Frame Buffer)
  
    None.  
  
homeprevnext Additions to Chapter 5 of the OpenGL 1.2.1 Specification (Special Functions)
  
    None.  
  
homeprevnext Additions to Chapter 6 of the OpenGL 1.2.1 Specification (State and State Requests)
  
    None.  
  
homeprevnext Additions to Appendix A of the OpenGL 1.2.1 Specification (Invariance)
  
    None.  
  
homeprevnext Additions to the AGL/GLX/WGL Specifications
  
    None.  
  
homeprevnext GLX Protocol
  
    None.  
  
homeprevnext Errors
  
    None.  
  
homeprevnext New State
  
    Only the type information changes for these parameters.  
  
    (table 6.13, p. 203)  
								Initial  
    Get Value				Type	Get Command	Value	Description Sec.    Attribute  
    ---------				----	-----------	------- ----------- ----    ---------  
    TEXTURE_WRAP_S                      3+ x Z4 GetTexParameter  REPEAT Texture wrap  3.8   texture  
    TEXTURE_WRAP_T                      3+ x Z4 GetTexParameter  REPEAT Texture wrap  3.8   texture  
    TEXTURE_WRAP_R                      3+ x Z4 GetTexParameter  REPEAT Texture wrap  3.8   texture  
  
homeprevnext Revision History
  
    1.0,  06/22/2000 prbrown1:   Added issue w.r.t. higher order filters.  
      
    0.2,  05/23/2000 prbrown1:   Removed dependency on SGIS_texture_filter4  
                                 per ARB guidelines.  
  
    0.1,  05/02/2000 prbrown1:   Initial revision -- mostly stolen from  
                                 GL_SGIS_texture_border_clamp.  
  
  
  
  
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