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GL_EXT_shared_texture_palette
homeprevnext Name
  
    EXT_shared_texture_palette  
  
homeprevnext Name Strings
  
    GL_EXT_shared_texture_palette  
  
homeprevnext Contact
  
    Jon Leech, SGI (ljp 'at' sgi.com)  
    Mark J. Kilgard, NVIDIA Corporation (mjk 'at' nvidia.com)  
  
homeprevnext Version
  
    Last Modified Date: March 24, 2004  
    Revision: 1.4  
  
homeprevnext Number
  
    141  
  
homeprevnext Support
  
    Mesa.  
  
    Selected NVIDIA GPUs: NV1x (GeForce 256, GeForce2, GeForce4 MX,  
    GeForce4 Go, Quadro, Quadro2), NV2x (GeForce3, GeForce4 Ti,  
    Quadro DCC, Quadro4 XGL), and NV3x (GeForce FX 5xxxx, Quadro FX  
    1000/2000/3000).  NV3 (Riva 128) and NV4 (TNT, TNT2) GPUs and NV4x  
    GPUs do NOT support this functionality (no hardware support).  
    Future NVIDIA GPU designs will no longer support paletted textures.  
  
    S3 ProSavage, Savage 2000.  
  
    3Dfx Voodoo3, Voodoo5.  
  
    3Dlabs GLINT.  
  
homeprevnext Dependencies
  
    EXT_paletted_texture is required.  
  
homeprevnext Overview
  
    EXT_shared_texture_palette defines a shared texture palette which may be  
    used in place of the texture object palettes provided by  
    EXT_paletted_texture. This is useful for rapidly changing a palette  
    common to many textures, rather than having to reload the new palette  
    for each texture. The extension acts as a switch, causing all lookups  
    that would normally be done on the texture's palette to instead use the  
    shared palette.  
  
homeprevnext IP Status
  
    None.  
  
homeprevnext Issues
  
    *  Do we want to use a new <target> to ColorTable to specify the  
       shared palette, or can we just infer the new target from the  
       corresponding Enable?  
  
    *  A future extension of larger scope might define a "texture palette  
       object" and bind these objects to texture objects dynamically, rather  
       than making palettes part of the texture object state as the current  
       EXT_paletted_texture spec does.  
  
    *  Should there be separate shared palettes for 1D, 2D, and 3D  
       textures?  
  
       Probably not; palette lookups have nothing to do with the  
       dimensionality of the texture. If multiple shared palettes  
       are needed, we should define palette objects.  
  
    *  There's no proxy mechanism for checking if a shared palette can  
       be defined with the requested parameters. Will it suffice to  
       assume that if a texture palette can be defined, so can a shared  
       palette with the same parameters?  
  
    *  The changes to the spec are based on changes already made for  
       EXT_paletted_texture, which means that all three documents must  
       be referred to. This is quite difficult to read.  
  
    *  The changes to section 3.8.6, defining how shared palettes are  
       enabled and disabled, might be better placed in section 3.8.1.  
       However, the underlying EXT_paletted_texture does not appear to  
       modify these sections to define exactly how palette lookups are  
       done, and it's not clear where to put the changes.  
  
    *  How does the shared texture palette interact with multitexture  
       support?  There is a single global shared texture palette that  
       all texture units utilize (as opposed to a shared texture palette  
       per texture unit).  
  
homeprevnext New Procedures and Functions
  
    None  
  
homeprevnext New Tokens
  
    Accepted by the <pname> parameters of GetBooleanv, GetIntegerv,  
    GetFloatv, GetDoublev, IsEnabled, Enable, Disable, ColorTableEXT,  
    ColorSubTableEXT, GetColorTableEXT, GetColorTableParameterivEXT, and  
    GetColorTableParameterfd EXT:  
  
    SHARED_TEXTURE_PALETTE_EXT              0x81FB  
  
homeprevnext Additions to Chapter 2 of the 1.1 Specification (OpenGL Operation)
  
    None  
  
homeprevnext Additions to Chapter 3 of the 1.1 Specification (Rasterization)
  
  Section 3.8, 'Texturing,' subsection 'Texture Image Specification' is  
  modified as follows:  
  
    In the Palette Specification Commands section, the sentence  
    beginning 'target specifies which texture is to' should be changed  
    to:  
  
      target specifies the texture palette or shared palette to be  
      changed, and may be one of TEXTURE_1D, TEXTURE_2D,  
      PROXY_TEXTURE_1D, PROXY_TEXTURE_2D, TEXTURE_3D_EXT,  
      PROXY_TEXTURE_3D_EXT, or SHARED_TEXTURE_PALETTE_EXT.  
  
    In the 'Texture State and Proxy State' section, the sentence  
    beginning 'A texture's palette is initially...' should be changed  
    to:  
  
      There is also a shared palette not associated with any texture,  
      which may override a texture palette. (Even when multiple texture  
      units are available, there is still only a single shared texture  
      palette.) All palettes are initially...  
  
  Section 3.8.6, 'Texture Application' is modified by appending the  
  following:  
  
    Use of the shared texture palette is enabled or disabled using the  
    generic Enable or Disable commands, respectively, with the symbolic  
    constant SHARED_TEXTURE_PALETTE_EXT.  
  
    The required state is one bit indicating whether the shared palette is  
    enabled or disabled. In the initial state, the shared palettes is  
    disabled.  
  
homeprevnext Additions to Chapter 4 of the 1.1 Specification (Per-Fragment Operations and the Frame buffer)
  
homeprevnext Additions to Chapter 5 of the 1.1 Specification (Special Functions)
  
homeprevnext Additions to Chapter 6 of the 1.1 Specification (State and State Requests)
  
    In the section on GetTexImage, the sentence beginning 'If format is  
    not COLOR_INDEX...' should be changed to:  
  
      If format is not COLOR_INDEX, the texture's indices are passed  
      through the texture's palette, or the shared palette if one is  
      enabled, and the resulting components are assigned among R, G, B,  
      and A according to Table 6.1.  
  
    In the GetColorTable section, the first sentence of the second  
    paragraph should be changed to read:  
  
      GetColorTableEXT retrieves the texture palette or shared palette  
      given by target.  
  
    The first sentence of the third paragraph should be changed to read:  
  
      Palette parameters can be retrieved using  
        void GetColorTableParameterivEXT(enum target, enum pname, int *params);  
        void GetColorTableParameterfvEXT(enum target, enum pname, float *params);  
      target specifies the texture palette or shared palette being  
      queried and pname controls which parameter value is returned.  
  
homeprevnext Additions to the GLX Specification
  
    None  
  
homeprevnext New State
  
Get Value                   Type  Get Command                  Initial Value  Description     Sec    Attribute  
--------------------------  ----  ---------------------------  -------------  --------------  -----  --------------  
SHARED_TEXTURE_PALETTE_EXT  B     IsEnabled                    False          shared texture  3.8.6  texture/enable  
                                                                              palette enable  
SHARED_TEXTURE_PALETTE_EXT  I     GetColorTableEXT             empty          shared texture  3.8    -  
                                                                              palette table  
COLOR_TABLE_FORMAT_EXT      Zn    GetColorTableParameterivEXT  RGBA           shared texture  3.8    -  
                                                                              palette format  
COLOR_TABLE_WIDTH_EXT       Z+    GetColorTableParameteriv     0              shared texture  3.8    -  
                                                                              palette width  
COLOR_TABLE_x_SIZE_EXT      6xZ+  GetColorTableParameteriv     0              shared texture  3.8    -  
                                                                              palette  
                                                                              component sizes  
  
homeprevnext New Implementation Dependent State
  
    None  
  
homeprevnext Revision History
  
    September 4, 2002 - Add missing IP Status / Contact fields  
    (without bumping the revision) and incorporated Mark's changes  
    into the registry. (Jon Leech)  
  
    July 10, 2002 (version 1.3) - Added "New State" tables entries.  
    Clarify that there is a single global shared texture palette,   
    rather than a per-texture unit palette when multitexture is  
    available. (Mark Kilgard)  
  
    March 24, 2004 (version 1.4) - Document vendor support for this  
    extension; note that future NVIDIA GPU designs will not support this  
    extension. (Mark Kilgard)  
  
  
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